Battery and data on a full day

The two biggest drains on a knocking day are the screen and the radios. Continuous GPS is less costly than most reps assume; a phone repeatedly hunting for signal in a weak-coverage area is worse. Offline maps reduce data use to near zero for the basemap, and the queue means logging a knock costs no network at all.

What actually drains it

Screen-on time first. Then the radios, and in particular a phone in marginal coverage that keeps searching, which drains harder than one in a genuine dead zone that has given up.

What offline changes

The basemap stops being fetched, which removes a continuous request stream while you pan. Logging a knock writes locally and uploads later in one batch rather than per door.

Practical measures

A battery pack is standard equipment for a reason. Beyond that, lower screen brightness where the sun allows and avoid leaving the map open and panning between doors, which is screen time and rendering for no benefit.

Common questions

Does GPS drain the battery quickly?
Less than most people assume. Screen-on time and a phone hunting for signal in marginal coverage both cost more.
Does offline mode save battery?
It removes the continuous tile fetching and batches uploads, which helps. The screen is still the larger cost.
How much data does a knocking day use?
Very little once areas are saved, since the basemap is read from storage rather than fetched.